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Evolution

Descriptions

Icon Evolve 1-2Fellmire Elf Bewitcher: “Bewitchers spend much of their youth learning how to imitate the effects of herbs and toxins with their magical ability. They have no other teacher besides "Mama Bog".”

Icon Evolve 2-2Fellmire Elf Bewitcher +: “Bewitchers take no food or drink besides the blood-red waters of the Fellmire Swamp (or, "Mama Bog") to sustain them.”

Stats

The minimum and maximum stats at level 1, and the maximum stats at level 100, 150, and 200. The stats differ by evolution process and the app version. The following stats may be outdated. See the Evolution Guide for more information.

Icon Evolve 1-2Fellmire Elf Bewitcher

Level Power Icon Physical Attack Icon Magical Attack Icon Physical Defense Icon Magical Defense Icon Health Icon Luck Total
1 187 202 192 190 180 224 1,175
100 0
150 0
200 0

Icon Evolve 2-2Fellmire Elf Bewitcher +

Level Power Icon Physical Attack Icon Magical Attack Icon Physical Defense Icon Magical Defense Icon Health Icon Luck Total
1 0
1(max) 0
100 0
150 0
200 0

Abilities

Icon LightMinor Heal

Ability Minor HealMana: 3
Heal a single target for moderate HP.

Icon LightSpectral Shield

Ability Spectral ShieldMana: 3
Target reflects a large amount of physical damage.

Icon DarkEntropy

Ability EntropyMana: 5
Attack a single enemy and deal damage over time.

Source

Icon Evolve 1-2Fellmire Elf Bewitcher

Notes

Note Fellmire
In this wiki the spelling: Fellmire is used throughout for consistency.

Gallery

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